Security fixes
- KEYS-33432: Updated zlib dependency to 1.3.1
- KEYS-33386: Fixed 3DS import vulnerability (ZDI-CAN-23681)
- KEYS-33387: Fixed SketchUp (.skp) import vulnerability (ZDI-CAN-23685)
- KEYS-33388: Fixed 3DS import vulnerability (ZDI-CAN-23693)
- KEYS-33390: Fixed OBJ import vulnerability (ZDI-CAN-23697)
- KEYS-33392: Fixed alembic import vulnerability (ZDI-CAN-23700)
- KEYS-33395: Fixed JT import vulnerability (ZDI-CAN-23826)
More information at KeyShot CSIRT and PSIRT.
New Features
- KEYS-32723:KeyShot is now named ‘KeyShot Studio’
- KEYS-32736:Denoising now preserves fine details better at higher sample counts
- KEYS-32930:Added ability to set Quality settings on an individual instance level for KeyShot Web Viewer export
- KEYS-33280:Option to adjust Camera Perspective added to Ribbon menu
- KEYS-33516:New Mold-Tech Materials have been added to the Library
- KEYS-33517:Added AkzoNobel Interpon color library
Improvements
- KEYS-30159:Updated included Python version to 3.12.6
- KEYS-32808:3D model Instances with no changes should no longer be baked again in cases where the scene is being re-baked
- KEYS-32667:UVs resulting from automatic unwrapping in Baking pipeline, are now saved
- KEYS-32709:
- Inventor 3D Read: 2025
- Revit 3D Read: 2025
- UG NX 3D Read: NX 2312 Series (until 2312.7000)
- KEYS-32807:Materials with no changes should no longer be baked again in cases where the scene is being re-baked
- KEYS-33092:Move Tool dialog now allows for multi-selection
- KEYS-33284:”Select Group” in scene tree now called “Select Parent”, and hotkey option has been added
- KEYS-33285:Cleared default hotkey for “Select Model” to eliminate conflict
- KEYS-33343:Dynamic edit boxes has been re-added to the Move Tool widget
- KEYS-33412:Improved light sampling for CPU and GPU with special emphasis on many lights
Bugs
- KEYS-33338:Fixed a crash that happened if <removeCloudOption bool=”true”/> was present in KSSettings.xml
- KEYS-33485:Fixed an issue where the Uninstaller could remove files unrelated to KeyShot in locations mapped as KeyShot resource folders
- KEYS-21283:Fixed various issues with medium transmittance for direct lighting
- KEYS-32063:Fixed an issue that caused a crash when adding Studio Switches to some Animations
- KEYS-32416:Fixed an issue where saving a Material before the thumbnail has been generated, would not save the Material
- KEYS-32516:Fixed a crash in the Sketchup importer related to “Image” planes
- KEYS-32718:Fixed a crash that occurred when dragging and dropping a Material containing a 3D Paint texture
- KEYS-32734:Fixed an infinite load loop in the Library when it contained a shortcut to itself
- KEYS-32989:Fixed an issue in GPU rendering where Ray Bounces would cause white squares
- KEYS-31577:’Name’ field no longer automatically selected when adding a new sub-material
- KEYS-32797:Fixed an issue where the Profile fly-out in Welcome Window would disappear
- KEYS-32840:Fixed an issue where re-rendering an XR would not correctly respect updated settings
- KEYS-33185:Fixed an issue in GPU mode where Light Power sampling was scaled incorrectly
- KEYS-33227:Fixed an issue where GPU mode failed to be enabled after adding an Animation to the Scene
- KEYS-33345:Fixed a crash in Headless Scripting when removing a Model Set
- KEYS-33385:Updated to Sketchup 2024.0.594 which addresses this vulnerability
- KEYS-33542:Fixed a memory leak related to Rounded Edges calculation
- KEYS-33597:Fixed an issue that caused a crash on load of scenes with cameras with an empty name
- KEYS-33676:Fixed an issue that caused the real-time view to not enter Adaptive Performance Mode
- KEYS-33681:Fixed an issue where pasting animation was slow
- KEYS-33804:Fixed an issue related to the Mapping2D node, that could cause instabilities in the scene
- KEYS-30964:Fixed an issue in GPU mode where IES lights with a Curve Fade, was not visible in Volumetrics
- KEYS-30965:Fixed an issue where Spotlight Color Textures were ignored when Power was driven by a Curve Fade animation
- KEYS-31124:Fixed direct illumination of textured Area Lights with black Areas in GPU mode
- KEYS-31406:Added Rename back to library context menu
- KEYS-31488:Fixed an issue where Material Previews would not update correctly
- KEYS-32042:Depth of Field animations in GPU mode should now correctly use Scene Units when picking a Focus Distance
- KEYS-32381:Fixed an issue where Duplicating could create an unexpected amount of new items in the Scene
- KEYS-32630:Fixed an issue where some EXRs could not be loaded
- KEYS-32860:Fixed textured area lights contribution to caustics in GPU mode
- KEYS-32902:Fixed caustics not respecting the IES Light Radius correctly
- KEYS-33027:Fix for a bug where the yellow animation path in the real-time view could be incorrect when using rotations with custom pivot points
- KEYS-33107:Fix move tool gizmos can have an incorrect position in the real-time view after moving keyframes
- KEYS-33138:Fixed an issue that caused the migration tool to not detect versions prior to 2023
- KEYS-33209:Fixed an issue where memory for Image Styles were not released on renderings with multiple frames
- KEYS-33271:Fixed an issue where scrolling in the Library view could become very slow, after switching between list/grid view
- KEYS-33398:Fixed a bug where baked textures would not be found in Web Viewer upload
- KEYS-33426:Fixed an issue that caused the Blender plugin to not work
- KEYS-33452:Fixed an issue where imported .glb files failed to find textures
- KEYS-33492:Fixed Radial textures not respecting scene units in GPU mode
KeyShot Web Viewer
Bugs
- KEYS-32619:Fixed a bug where scenes with a lot of textures would not load in Firefox.
- KEYS-33453:Fixed a bug where shadows could cause bright spots on objects
- KEYS-33454: Fixed a bug that caused shading artifacts on materials with a bump map applied
- KEYS-33697:Fixed a bug where thumbnails for small environments were incorrect